Chapter 58: The Unsolvable Evil Centipede
"The demon-exorcising ring has been discovered."
"The magnifying glass was discovered."
"The Gauntlet of Death was discovered."
"Intermediate armor was found."
"Powerful sun water discovered."
"The assassination sword technique has been discovered."
"Shura was discovered."
.......
Where are my three magic weapons? Where are all the WoMa equipment? Have they been eaten by the system?
What the hell is this? Even if I picked up every item, I still haven't seen any WoMa equipment, let alone the three magic weapons.
"Open the properties panel."
Attack: 5-7 (+6-13)
Accuracy: 17 (+1)
The first kill of the white boar has a little more damage than the evil claw worm. The attack is increased by 2-2, which is exactly two points. It is still an exaggerated reward for the main attribute.
(The main attribute of a warrior is attack accuracy, the main attribute of a Taoist priest is Taoist agility, and a mage can choose violent accuracy or defensive agility.)
There are a lot of little white ones on the 7th floor of the stone tomb. I haven't walked two steps before 7-8 of them ran over. There are also many other wedge moths, black maggots and red and black wild boars.
The most annoying thing is the horn fly, especially when it is infected. It will attack you like a bee every second regardless of whether it sees people or not.
The old legend used packets made of these little bees to help big players gain experience, but this is impossible now.
With only a little experience, they would produce some junk equipment besides the city return scroll, but he really didn't think highly of them now.
These little bees are wasting too much time on green poison infection, so the first thing you do when you see a horn fly is to hide and kill it as quickly as possible!
Groups of monsters were dragged to the vicinity of the stairs. It was great to have a teleportation ring. After flying up, with the little skeletons blocking the stairs, I just had to stay there and deal with the infinite poison.
After all the green poison was applied, he did not rush to drag the monsters, but cast Healing (poison) on Xiaobai, because the first wave of Xiaobai's drops could not be wasted.
After delaying for two waves, we discovered another small BOSS on the seventh floor of the stone tomb.
Vicious Viper: Level 50, Experience 1800, HP 1100, Attack 30-55, Agility 20, Accuracy 20, Defense 25, Magic Defense 17, Movement Speed Interval 0.8, Attack Interval 1.8
It looks a lot like a scorpion snake, but is more majestic and domineering, and is larger in size. Its skin has turned black, and it has also evolved anti-stealth properties. It is impossible to attack it while being invisible.
Compared with Xiaobai, its defense has been improved more evenly. Not only has its double defense increased a lot, but its agility attribute has also increased to 20 points.
However, his damage is the same as that of an ordinary newbie. These improvements are meaningless in front of a guy like him who plays with poison.
Just treat it as a scorpion snake and drag it together with all the monsters. When you see it and Xiaobai catching up, just teleport in another direction.
Just drag them near the steps and all that's left is to keep them green.
After all the monsters have turned into experience and potions, start using Healing (Poison) and Soul Poison Talisman to adjust the health of Xiaobai and the Evil Viper and control their death time.
+1600 experience.
"Detected... Overlay number +1."
+ ......
+1800 experience.
"Congratulations on killing the evil serpent for the first time. The explosion rate has increased, and the production rate of top-quality equipment has increased."
"30 minutes before the boss is killed, there are no other players in the map. It is determined to be a single kill, and the player's attributes are improved."
"The boss level is not high enough..."
+1600
"Detection... quantity +1."
The stairs are already filled with equipment and potions. The reward for the first kill of the evil serpent is not a primary attribute, so let's wait and see. Anyway, you can't escape.
"The Lantern Necklace was Found."
"A skull helmet was found."
"A white tiger tooth necklace was found."
"The Death Bracelet was discovered."
"The Taoist helmet was found."
"The memory necklace was found."
"Strong sun water..."
After gaining experience, when you hear garbage potions entering the package, use them immediately, and space must be reserved in advance.
After licking all the sun water clean, I rushed towards the "H" stone gate on the right to see if the legendary "evil centipede" really existed.
Along the way, I saw several monsters that were poisoned and half dead. They were scattered near the wall and just ran to the long-lit lamppost in the middle.
I found that the geographical environment ahead was out of tune with the surroundings.
Right between the tomb mound and the stone gate, there is a huge dark green circle, which is larger than the poison circle of the Dragon God. The dark green color seems to be able to squeeze out water.
Like the monsters in the Centipede Cave, the surrounding monsters are all wandering outside the poison circle, even the flying monster "Wedge Moth" is no exception.
Toxin immunity gave him enough confidence to walk towards the center of the poison circle without hesitation.
The familiar "rumbling" sound was heard again, and the "grandfather of the Dragon God" also crawled out of the soil.
Evil Centipede: Level: 60, Experience 4500, HP 3800, Attack: 50-85, Defense: 150, Magic Defense: 50, Agility: 25, Accuracy: 25, Attack Interval: 1.5
The evil centipede, which was twice the size of the Dragon God, was completely black, and the outline of its eyes had disappeared from its huge eye sockets, leaving only dark green venom.
The venom covered its trunk, making the black body glow with a strange green light.
As soon as it broke out of the ground, thick dark green phlegm spread all over the place.
-miss
-miss
-miss
An attack speed of three shots per second is unlikely, largely because this mouthful of poisonous water contains three toxin attacks.
(He is only immune to poison.)
"Poisoning."
-MISS
"Summon a Toxic Skeleton."
......
The good news is that there is indeed a top-level BOSS, and I have successfully fought against it, and I can fight it without any damage.
The bad news is cruel, no one is hurt!
The evil centipede is immune to poison attacks just like him! The Taoist's only magic skill, Soul Fire Talisman, has also evolved from magic damage to poison damage.
Not to mention other skills, all of them were mutated because of the toxin. Now he has met his nemesis, and all his skills miss.
Looking at the poisonous skeleton beside me that was recovering blood, I felt helpless. The blood recovery BUFF was given to 50 points per second, but the attack was too weak, a bit like tickling.
But if someone else were to be infected with this green poison, how much solar water would they have to waste to ensure that they would not die?
When I read the old version of Legend, I had only heard about the evil centipede and knew that its attributes were opposite to those of the Dragon God, but I never had the chance to fight it.
I only experienced a small part of its power, and I understood why Boss Chen replaced it with the Stone Tomb Corpse King.
Putting aside the question of what will explode, to what extent does the team have to grow before they can conquer this thing?
As for using the Taoist priest to apply poison first to prevent poison, it is indeed effective against continuous blood loss, but how to deal with the poison damage of two misses?
What's more, according to legend, its skill also has a paralysis attribute, but now he is completely immune to it and it has not been tested.
(Similar to the toxin paralysis of the wedge moth.)
Not only are the attributes not measured, but now that the defense is not broken, even the health of the evil centipede is unknown.
I can only hope that there will be a real damage skill later, specifically to deal with these poison-immune "monsters".
If you can't beat it, just be your teammate and leave the skeleton to continue playing the miss game with it. He starts to poison the monsters outside the poison circle.
He didn't care about the green spit of the evil centipede above his head, and once they were all infected, he teleported to a farther place outside the circle and pulled all the remaining monsters together.
As we were fighting, we encountered a monster spawner. There was no small spawner like Xiaobai's. It took only about fifteen minutes in total. The evil centipede was the only one left on the seventh floor of the stone tomb...