Chapter 57: First Exploration of the Stone Tomb (Pig Cave)

Thanks to: "Yi Bingmiao", "Zhao Huasheng who likes bitter vegetables" for their likes, "Bulun Shujuandeyun", "User" for their flowers, and more chapters will be added.

There was no guarantee of getting an answer by asking, and there was no point in continuing to wait, so he turned around and sent the message back to the Serpent Valley.

I initially planned to follow the connecting passage and go to the Centipede Cave to look for the Dragon-Touching God and the Evil Pincer Worm, but there are a total of 5 maps to go through, so it is better to go through the Alliance Center.

If you go through the valley mining area, the first connecting passage will be full of zombies, which will be easier to fight;

The second connecting channel is like a curved lollipop. The next level is in the middle, and a small number of centipede cave monsters begin to appear.

The third floor is also the map that players are most familiar with. There are two small rooms in the lower left corner. The one on the right has an NPC old man in it. You can pass him and enter the unknown dark palace.

(Coordinates 31,191, go ahead and fly.)

Connecting channels 4 and 5 are both good maps for upgrading, where the monsters that spawn there are densely populated;

When your poison skills become more powerful and you spread poison all over the world, you can go in and pay your respects.

After returning to Mengzhong (Tucheng), we did not set out for the Centipede Cave, but turned and went up the stairs on the left side of the safe zone and came to the entrance of the Stone Tomb (Pig Cave).

As soon as I entered the first floor of the stone tomb, I saw two wild boars, one red and one black:

Red Boar: Level 32, Experience 320, HP 330, Attack 18-25, Defense 0, Magic Defense 8, Agility 15, Accuracy 13, Movement Speed ​​Interval 1.2, Attack Speed ​​Interval 2

Black Boar: Level 35, Experience 380, HP 310, Attack 20-26, Defense 10, Magic Defense 0, Agility 15, Accuracy 13, Movement Speed ​​Interval 0.8, Attack Speed ​​Interval 2

These two wild boars, or more precisely, two upright wild boarmen, both hold maces in their hands. Their skin color can both distinguish them and provide different armor.

Red increases magic defense, black increases defense. If a mage comes to upgrade, he only needs to bring 5 tires (black maggots).

The Black Boar has no magic defense, and the Scorpion Snake has only three points of magic defense, so the Mage can just electrocute the main body slowly;

Since the Red Boar and the Wedge Moth have no defense, you can use 5 Black Maggots to educate them.

However, if the potion is high enough for the magician, going to the stone tomb array to "roast pigs" is the most enjoyable upgrade map to level 176.

Because of the existence of black wild boars, warriors are not welcome in the entire Stone Tomb map, especially the current backward setting, which imposes a severe penalty on the level.

The best map for warriors to upgrade is still the Centipede Cave, but the all-purpose Taoist priest is easier to deal with. As long as he has skeletons and invisibility, he can go anywhere and the supply requirements are the lowest.

However, these two professions need a mage to lead them in order to level up quickly;

So in the old Legend, in addition to paying "gold coins" to the mage to ask him to help gain experience, there were also professional "training agents" to upgrade.

However, in the current version, "leveling" is impossible, and it is also difficult to find a mage to lead a team to buy experience, because mages have no monsters to kill.

In the first two layers of the stone tomb array, in addition to these two pigs, there are also black evil maggots and wedge moths.

His target for coming to the stone tomb this time was not these wild boars. He did not use teleportation when he ran in, so as soon as he came down, he was teleported to the lower right corner.

The coordinates are 364. The maps on the first and second floors are very similar, but in addition to going down to the third floor, this floor also has another staircase leading upwards.

Right in the middle of the map, near a black "丁"-shaped obstacle, this upward staircase leads to the third level of the Xiangshi Tomb.

As long as players start to explore this map, the secret passage of the Xiangshi Tomb will be discovered sooner or later. This is how the earliest Shabak secret passage was discovered.

The door to the third floor is in the upper left corner, the coordinates are: 31,193. You are not wrong, these are the coordinates of the old man in the Dark Hall, but it is not the same map.

Starting from the third floor of the stone tomb, there are two more monsters, scorpion snakes and horn flies.

Scorpion Snake: Level 35, Experience 360, HP 330, Attack 22-28, Defense 5, Magic Defense 3, Agility 15, Accuracy 13, Movement Speed ​​Interval 0.6, Attack Speed ​​Interval 2

Hornfly: Level 50, Experience 300, HP 200, Magic Defense 6, Agility 1, Accuracy 1, Attack Speed ​​Interval 2.5

There is nothing much to say about the scorpion snake. It is a big red snake with two crayfish claws. It should be called a lobster snake or a crayfish snake.

The horn fly has no attack power, but it will summon small bees to attack.

Bee: Level: 26, HP: 1, Experience: 210, Attack: 12-18, Defense: 3, Magic Defense: 3, Agility: 15, Accuracy: 13, Movement Interval: 1.5, Attack Interval: 2

The damage is not very high and the health is only a little, but now you will be pushed back. If you dare to drag a group of people to block the monsters and fight, the consequences will be unbearable to watch.

However, horn flies can be seduced, and will spit out small bees when beaten. In the old legend, someone dragged them to the Red Name Village and gave them an inhumane education.

The first three levels of the Stone Tomb map are exactly the same. At levels 4 and 5, a diligent design is changed and the map becomes completely different.

The coordinates to enter the 4th floor are 350, 244. To be safe, I entered in stealth. There were several wedge moths surrounding the door, but their position was blocked by the black wild boar in front.

The cooldown of teleportation has not yet expired, but the few monsters behind have been given two states. Considering the time and damage, killing them is not a problem.

To be on the safe side, I installed the amulets that had not been used for a long time and affixed a few "soul poison talismans" to each of them.

After the rain and dew were evenly distributed, they were teleported to the lower right corner of the map and entered the fifth level of the stone tomb.

In the old version of Legend, white wild boars refreshed on the fourth and fifth floors of the Stone Tomb, but they refreshed randomly.

I don’t know where it is hidden now. If it is there, let’s leave it to some lucky person who comes in to explore!

The Stone Tomb Array is the first maze-type map in the legend, but for him, this is not a problem.

After appearing on the stairs in stealth, he began to poison the monsters near the upper right door and pulled them all to the vicinity of the stairs.

After the teleportation cooldown is completed, teleport directly to the cave entrance on the upper right. After going back and forth 3 times, you will arrive at the 6th floor of the stone tomb.

"Poison Hidden Technique."

After becoming invisible, he used teleportation and flew to the fireplace in the upper right corner. The only one following him was the wedge moth.

There are many black boars, scorpion snakes and red boars with 500 HP. They not only increase HP and double defense, but also attack and accuracy.

They were not target monsters either. After moving to the side, they aimed their poison spells at the small monsters surrounding the door in the middle.

"Poisoning."

"Poisoning."

These wedge moths have been tested a long time ago. Every one that flies over is poisoned. With 220 health points, they are not very strong. The most we can do is to cast a healing spell (poison) on them.

After a few poison spells were cast, all the wild boars nearby changed color and flew directly to the middle door, then went up the stairs to the 7th floor.

"Poison Hidden Technique."

What came over were a large number of wedge moths and black maggots. They moved the fastest and finally Xiaobai's figure was seen.

White Boar: Level 50, Experience 1600, HP 1000, Attack 30-55 (10-100), Agility 15, Accuracy 15 (25), Defense 25, Magic Defense 17, Movement Speed ​​Interval 0.8, Attack Speed ​​Interval 1.8

There are two types of white wild boars. One of them hurts particularly hard. With his current small body, he will die if he is unlucky after two meteor hammers.

"Summon mutant skeletons."

"Switch the skeleton to rest mode."

"Poisoning."

.....

He took another step forward, came out of his invisible state, and gathered all the monsters around him to make it easier to infect them with the green poison on their bodies.

After everything turns green, the monsters turn into experience and potions, and the chance of these wild boars dropping solar water is also quite high.

After casting the Healing Spell (Poison) on the remaining three Xiaobai and performing another round of Poison Spell, I finally received a system prompt:

"Congratulations on killing the white wild boar for the first time. The drop rate has increased, and the production rate of top-quality equipment has increased."

"30 minutes before the boss is killed, there are no other players in the map. It is considered a solo kill and the player's attack attribute is improved."

"The boss level is not high enough..."

"Detected... Independent killing of white boars +1."