Chapter 64: Zuma Cult Leader's First Kill

After seeing that the Memory Necklace increased Luck and also gave the hidden attribute of magic evasion, I thought of trying the Blessed Oil in the email to see if the same effect would occur after the weapon was increased in Luck.

It’s just that the level of the demon slayer is too low, so let’s wait until we kill the Zuma leader. It’s not too much to give it a Wuji stick, right?

There are 10 of the three best monsters on the entire seventh floor.

The best drop is still the top-quality sledgehammer with 1000 health points. It is best to give WoMa-level equipment, which has the highest drop rate of top-quality equipment. Skill books below level 35 will also be dropped.

The second is the Zuma Statue with 900 health points. It drops similar items to the Womar Guardian, but it does not drop any skill books.

The Zuma Archer with 800 HP is the worst, and the best he can get is something like a magnifying glass or a demon-killing ring.

After beating one of the seven levels, I have to sort out my backpack. If it weren’t for the rewards from Lord WoMa and the Dragon God, I wouldn’t want to change the map at all. This is only the first level!

天珠项链:需要道术22,道术+1-5,重量1,持久力4/7。

Additional attribute: Increases the summon's attack attribute by 30%.

Womar suit: Not activated

魔法长袍(女):需要等级22,防御+3-5,魔防+3-4,魔法+0-2,重量12,持久力14/20。

Additional attributes: Mana recovery +10%, Agility +1.

Womar Suit: Not activated.

Life Necklace: requires 25 magicka, accuracy +1, magicka +1-5, weight 1, endurance 6/6.

Additional Attribute: Increases the success rate of Holy Word by 30%.

Womar Suit: Not activated.

All the dropped WoMa equipment are ordinary, and it is very likely that they are the drop rules of the top-grade Zuma Hammer.

In addition to the three pieces of WoMar equipment, there are a few other items with better additions that will definitely sell for a high price.

死神手套:需要等级22,攻击+1-3,重量2,持久力4/8。

魅力戒指:需要等级23,魔法+1-3,重量1,持久力5/5。

骷髅头盔:需要攻击30,防御+2-3,魔防+0-1,攻击+0-1,重量5,持久力8/8。

金戒指:需要等级22,防御+0-1,魔防+0-3,攻击+1-1,魔法1-1,道术+1-2,重量1,持久力5/5。

The most remaining one is secret key number 3. If you get all the secret key numbers 1 to 8, they are all dropped by three top-quality monsters.

After sorting out the package, I threw away what needed to be thrown away. However, no matter how I threw it, it was still full.

After finishing the second of the 7th level, I couldn't throw equipment or open the package space because of insufficient weight.

If you don't want to go back to the city, you can only throw away the high-weight items and open the package to 120 slots, which just costs 120 silver coins.

(38/40/42, there is no price increase after 100 grids, the one with the best cost performance is definitely at the top)

In addition to the existing ghost gloves, platinum ring and Sibeier bracelet, this level also gives a weapon.

魔杖:需要等级26,魔法2-5,重量10,持久力3/15

Hidden Attributes: Increases the success rate of Light of Temptation by 30% and increases casting speed by 10%.

Womar Suit: Not activated.

If the level is high enough, the mage only needs a ruby ​​ring, the warrior only needs a dragon ring, and the Taoist priest only needs three eyes, then they can activate the WoMa equipment.

I don't know if the drop rate has decreased, but after finishing the third of the 7th floor, I only got a ruby ​​ring and a ghost necklace, and the rest were some small items.

Now, most of the white equipment and those with crooked attributes in my bag have been thrown away.

Thinking that Zuma Master would drop some more items later, I threw in two more medium armors and a junk skill book.

After packing up, he stepped into the Zuma leader's house in stealth, and what caught his eye was not the screen full of monsters.

Apart from the statue of Zuma, there are only two horn flies on the left and right. Is it possible that my memory is wrong? Where are the Zuma monsters?

For him, the difficulty would be obviously different if there were no monsters.

Zuma Master: Level: 60, HP: 3000, Experience: 3000, Attack: 40-65, Defense: 20, Magic Defense: 20, Agility: 32, Accuracy: 30, Attack Interval: 1, Movement Interval: 0.3

Because he came in stealthily, the horn flies haven't started spitting out little bees yet. If we want to defeat this anti-stealth Zuma leader, we must ask for their help.

Leaning against the wall, I ran to the upper right corner of the room, unable to get close to the stone pillar. What if it is easier to activate Zuma Lord in this version?

When the invisibility is lifted, the two horn flies will start spitting out bees. The map is so small that there is no need to throw soul poison talismans to attract enough small bees to occupy the space.

Before they gathered around, they started to lead them to the stone pillar of Zuma. When their number exceeded 20, they quickly ran to the front of Zuma.

The moment I saw it jumping down from the stone pillar, I used the teleportation function and sent myself to the upper right corner of the room.

The moment Zuma leader jumped down, he was about to rush over, but the way was blocked by the little bee in front of him, and he couldn't get around it no matter how hard he tried.

He waited until the horn fly sprayed out more than 10 bees that completely surrounded him before he began to deal with the Zuma leader who was circling in place.

"Poison Hidden Technique."

"Poisoning."

"Healing (Poison)"

"The poisonous fog hides the group."

"The poisonous fog hides the group."

Group invisibility is not effective for output. Zuma Lord runs faster than a rabbit, and at most you can deduct four points of its health. For a BOSS with a total health of 3000, the cost-effectiveness is too low.

It would be more convenient to throw the Soul Poison Talisman, and if you don't operate it properly, the little bees nearby will be killed instantly.

The green poison infection will take away 5 small bees each time. If you rely solely on this skill plus Healing (Poison), it will take at least 6-7 rounds to kill it.

The number of bees lured out is not enough, and more output must be used to kill the Zuma leader before all the little bees are killed.

"Equip yellow powder."

"Poisoning."

"Equip the amulet."

"Soul Poison Talisman."

……

"Equip the gray powder."

"Poisoning."

After using several skills in this way for about eight minutes, the Zuma Leader had only more than 100 points of health left, and there were only more than ten little bees left.

When Zuma Cult Leader summoned the monsters, he understood why the screen was full of monsters before. It was probably some old man who did it on purpose.

In order to prevent the leader from getting angry and exploding, not a single hair will be given to him, and the monsters surrounding him must also be cleared.

This not only wasted a lot of bees, but also poisoned a horn fly;

But before poisoning it to death, it vomited out dozens of little bees to help.

As for why they don't turn invisible and let the horn flies keep spitting out bats?

If you really want to do this, three little bees can keep fucking you until you fall backwards.

At that time, it was impossible to detoxify Zuma Master, so the only way was to teleport him to the side.

In this case, it would be better to fight Zuma Lord directly, with the skeleton in attack state, and just replenish poison and healing skills. There is no need to worry about the monsters that spawn.

This operation also requires ensuring that there are no monsters at the other door, otherwise the skeleton will be easily hammered to death.

+3000 experience.

......