Chapter 60 The poisonous fog group hides

"Learn skills - group invisibility."

System prompt: Successfully learned, details...

"Open the skill panel."

Group invisibility: Release your own spiritual power, use the amulet as a medium, and place the target within the 3X3 range in white mist. Non-anti-invisibility targets cannot detect it, and the skill effect disappears after moving.

Affected by his own toxins, this skill mutates.

Poisonous fog group hiding: release one's own spiritual power, using green poison as a medium to create poisonous fog in a certain range.

Poison fog duration (seconds): character level + average value of Taoist magic * skill level (minimum is 1)

Effect 1: Non-anti-stealth targets cannot detect it. When using active skills, the stealth state loses its effect.

Effect 2: All targets within the poison fog will be damaged by the poison, and the damage is related to the skill level.

Effect 3: For other targets that actively enter the poison fog range, Effect 2 can take effect normally; after leaving the poison fog range, all skill effects disappear.

Skill Description: When the target of the poison fog group cloaking is invalid, the skill will act on itself; after the skill is successfully used, when there is no target within the poison fog range, the poison fog disappears and the skill becomes invalid.

Lv.1 : 可以在第 21 级开始修炼,消耗法力值5点、灰色药粉2份,制造出3*3的毒雾。

The target cannot be detected by anti-stealth targets within the poison fog range, but will suffer 3 point of indiscriminate poison damage every 1 seconds. A maximum of 2 groups of poison fog can exist.

The skill release time is 2 seconds and the cooldown time is 1.5 seconds.

Lv.2 : 可以在第 25 级开始修炼,消耗法力值8点...制造4*4的...每2秒受到1点...可存在3团毒雾。技能释放时间1.5秒,冷却时间1.2秒。

Lv.3 : 可以在第 28 级开始修炼,消耗法力值10点...制造5*5的...每秒受到1点...可存在5团毒雾。技能释放时间1秒,冷却时间1秒。

(Poison attack increased by 1 point, damage +1.)

Damn, what has the original auxiliary skill become? This is an upgraded version of Healing (Poison)!

Do I need to use the grey powder? Then I won't be hurt! Healing (poison) can hurt me.

All the monsters in front of me have been poisoned to death, so let's give it a try.

"The poisonous fog hides the group."

-miss

-miss

As expected, it is impossible to cause harm to oneself!

"Healing."

-1 (no green poison bonus)

-1

After seeing that the healing spell (poison) was still effective, a bold idea came to my mind.

I picked up some gold healing medicine (medium amount) from the ground. This skill can deduct more than 0 points of blood each time.

Soon the nearby monsters were pulled together:

"The poisonous fog hides the group."

"The poisonous fog hides the group."

One aimed at the monster in front, and the other was aimed at himself.

"Healing"

It can't be stacked on monsters, but it's fine to use it on yourself. Is this encouraging him to hurt himself?

"Poison Hidden Technique."

It really works. As long as you get hurt, the poison concealment technique will be triggered automatically. But I realized it a little late. Wouldn’t it be faster to rush into the WoMa Cult Hall like this?

However, this new skill also has its shortcomings. When obscured by the poisonous fog, only their outlines can be seen. This is not important as long as the damage is normal.

The real shortcoming is that the poison fog has just covered the area and the damage has just begun to take effect, but the monsters have already run away and the poison fog has dissipated because it has lost its target.

Arriving at the spawn point of the evil pincer worms, Green Poison quickly eliminated all the monsters.

"Summon a Toxic Skeleton."

As soon as the skeleton came out, it pulled the evil claw worm over.

"The poisonous fog hides the group."

"Healing (Poison)"

"Poisoning."

"Equip yellow powder."

......

He cast healing spells on them all and applied yellow poison. With the skeleton's forced taunt, he also ran over and attacked together with the poison skeleton.

"Healing (Poison)"

This is someone who put on the green hat on his own initiative. As the saying goes, if you want to live a decent life, you have to have some green on your head.

"Poison Hidden Technique."

First is the Toxic Skeleton. In addition to the +2 health recovery every 6 seconds due to the green poison, there is an additional +3 health recovery every 1 seconds.

However, its precarious health can only withstand two more hits at most before it is shattered into pieces.

And for every -2 healing damage, about 20 points of poison damage will be reflected.

After seeing that the skeleton only had 10 health points left, he took a step back and used the poison invisibility technique again.

The next second after he became invisible, a pile of bone debris appeared on the ground.

The evil pincer worm did not leave the range of the poisonous fog, because the reflection of the poison invisibility technique was still causing damage to it, and now it had begun to exert force to push towards him.

This poison invisibility technique and poison fog group invisibility technique cannot stack invisibility, well, I have to give it a bad review!

This skill did not meet my expectations. I will have to kill the archer first when I go to the Zuma Leader’s House.

The evil pincer worm was brought to the poison circle of the Dragon God. The player who lost his invisibility was only one step away, and it stopped chasing.

I tested several skills in turn. Except for leaving the range of the poisonous fog, no matter how you attack, it won't move at all.

Is this the correct way to play the game? Well, unless you can also ignore the dragon-touch god who keeps spitting at you.

+1400 experience.

"Detection..."

"The Ten Thousand Years of Snow and Frost has been discovered."

"The gold ring was found."

"Strong..."

When I chopped down the Dragon God, I poisoned the evil pincer worms wandering outside the circle, successfully increasing the number of stacking by one.

Pick up anything of some value and continue chopping until 5 minutes later...

+2500 experience.

"Detection kills... The total number of kills by the Dragon Toucher alone +1."

System prompt: The Dragon Toucher deep in the Centipede Cave has been killed by the player, and the spoils are scattered all over the ground.

+1 Reputation

"The Dragon Ring was discovered."

"The three-eyed bracelet was discovered."

“Blessed oil was discovered.”

"Key 2-9 has been discovered."

"Powerful sun water discovered."

"A white tiger tooth necklace was found."

"powerful......"

Three eyes? ? ? Is this Zuma equipment or Wo Ma equipment? Forget it, it's not easy to get a Taoist priest, I hope to give a great one!

"Check the properties of the white tiger tooth necklace."

White Tiger Tooth Necklace: Requires Taoism 11, Taoism +1-1, magic dodge 20%, weight 1, endurance 2/7.

It's such garbage that I was too lazy to sell it and just threw it on the ground.

龙之戒指:需要攻击37,攻击+0-5,重量1,持久力4/5。

Additional attribute: Increases the damage of Fiery Sword by 30%.

Womar suit attributes: not activated

em...it's not a Taoist's, so it's useless, just put it aside for now.

三眼手镯:需要道术22,防御+1-1,道术+1-4,重量1,持久力7/7。

Additional attribute: Increases the duration of continuous skills by 30%.

Set attributes......