Chapter 53 Touching the Dragon God
Two evil pincer worms also spawned in the thin sky. They came out from the door between life and death and headed towards the direction of the death coffin. There was a pile of stones at a corner.
One has spawned here, and the remaining one is near the pond in the lower left corner.
It's just that the equipment they drop are still the same, jewelry around level 20, weapons of level 15-20, and very few of them are Taoist's.
So later on, just pick them up first, and the package won’t be full for a while.
After walking around the entire map and confirming that there were no other evil pincer worms, I teleported to the hole in the lower right corner and officially entered the death coffin.
If the north of the dungeon (2) is in the shape of a “人”, then the death coffin is a dancing “person” with very long legs, a very thin waist, and very exaggerated dancing movements.
The monsters here are the same as those in Yixiantian, with a balanced variety, but the number of monster refreshes is at least doubled.
The poison started from the door and spread all the way to the fork of the legs. It encountered the first evil pincer worm, and the green poison had already covered its body.
After adding a Healing Spell (Poison), drag it together with the monsters that have not been poisoned to death, and the right leg direction will often be cleared.
If there are still Evil Pincer Worms, and there is already a Dragon Toucher on the left, the chance of it spawning on the right will be greater.
As I was fighting, I found that there were a total of 4 evil claw worms in the entire map. There were two in the spacious area on the right, and one hidden under the left swipe dragon god.
What surprised him most was that the map had actually changed. Around the Dragon God's refresh point, all the rocky passages were dyed green.
There will be some small monsters wandering around in other places, but this poison circle is completely clean, without a single small monster to be seen.
Being immune to poison, he was not panicked at all. He followed the previous rhythm and poisoned all the monsters nearby before summoning out the skeletons.
He picked up the sun water that fell on the ground and strode into the green poisonous circle.
As soon as I stepped into the middle of the green poison range, I heard the sound of something breaking out of the ground. It was still the same location, a dragon-touching god that was taller than the original version, appearing with green light.
Amid its roar, clouds of green mist sprayed out towards Xi Zhou.
Dragon Toucher: Level 60, Experience 2200, HP 1000, Attack 15-30, Defense 0, Magic Defense 100, Agility 15, Accuracy 15, Attack Speed Interval 2
-MISS
Toxin immunity is really cool, and here comes its next victim.
The poison skeleton next to it was even more excessive. It sprayed a mouthful of poison soda over and actually created a buff, restoring +10 health points per second!
"Poisoning."
-miss
? ? ? ?
The poison skeleton is in attacking state. It doesn't care whether you are poisoned or not. It staggers over and hits the Dragon God with an axe.
-10
Did it trigger the minimum attack, or did it add defense? But this is not the most important thing, the health of the Dragon Toucher has been displayed:
2190/2200
"Equip yellow powder."
-miss
Not only has the health increased, but the Dragon Toucher's attack speed is also much faster than the original version.
"Poisoning."
-miss
Completely immune to poison! Then chop slowly. He rushed over with the knife in hand. Before he could get close, the little skeleton's axe hit him again.
-10
Coincidence??? The agility of this Dragon God Toucher is not right either. The accuracy of this level of skeleton is not very high.
-miss
The poisonous fog of the Dragon God is triggered about once a second, but it always misses.
-9
-miss
-9
-miss
The skeleton's attack failed once. It seems that luck played a role in the previous two times.
-miss
……
With continued attacks, the Skeleton has a 40% chance to hit it, and he will hit it every time, regardless of whether the accuracy buff is activated or not.
This shows that the agility of the Dragon Toucher is not high, and should be similar to the original version, but every time the attack damage to it is the lower limit, this is definitely not a coincidence.
Therefore, the defense of the Dragon Toucher is still 0, and the agility has not changed, but there is an additional armor that forces a lower limit attack, as well as complete poison immunity.
From this we can see that its magic defense will definitely become more abnormal. In the future, mages will have to take a detour when they see it. Judging from the buff effect of the Toxic Skeleton, 10 points of damage per second is still difficult to withstand.
But now it has encountered this group of perverts. Even if it has terrifying blood recovery, in less than 10 minutes, it will be left with only the last bit of blood.
The Dragon Toucher in a berserk state increases its attack speed and poison range, and the poison mist it sprays becomes thicker, which should also increase the toxin damage.
+2500 experience.
"30 minutes before the boss was killed, there were no other players in the map. It was determined to be a single kill, and the player's defense attribute was improved."
"Trigger the BOSS first kill announcement. Do you want to hide the game ID?"
“Hide ID.”
Sure enough, when the health volume reached the level of Woma Cult Master, the first kill announcement was also arranged.
system notification:
"Congratulations to player *** for killing the Dragon God for the first time. This record will go down in the history of Marfa."
System prompt: Congratulations on gaining 2 reputation points.
Looking at the attributes of the reward again, the equipment scattered on the ground was waving to him!
"The Moon in the Well was Discovered."
"Soul Suit (Male) was discovered."
"A ruby ring was found."
"The Lantern Necklace was Found."
"The Fiery Sword Technique has been discovered."
"Key 2-11 has been discovered."
"Powerful Sun..."
Hehe, I was given three pieces of WoMa-level equipment and a book of Fiery Fire. The dropped cards were quite sufficient.
"Check the properties of the Moon in the Well."
井中月:需要等级28,攻击7-22,重量58,持久力17/30
Additional attributes: Increases the damage of the Half Moon Scimitar skill by 30% and increases the attack speed by 20%.
Womar suit attributes: not activated
Wow! Are all the Womar weapons so awesome? It doesn't matter if the weapons are not top quality, you can always go to Shabak to upgrade them.
"Check the properties of the ruby ring."
红宝石戒指:需要魔法17,魔法0-4,重量1,持久力2/5
Additional attribute: Magic skill cooldown time is reduced by 25%.
Womar suit attributes: not activated
"Check the properties of the lantern necklace!"
Lantern Necklace: Required Level 18, Luck +2, Attack 1-2, Magic Dodge 10%, Weight 1, Durability 8/8
Hidden attribute: Luck attribute is activated, magic dodge is increased by 20%.
This necklace adds a total of 4 points of top-quality attributes! The possibility of the clothes being top-quality is not high anymore.
"Check the attributes of the soul suit."
灵魂战衣(男):需要等级22,防御3-6,魔防3-3,道术0-2,重量15,持久力11/20
Additional attributes: The invisibility time is extended by 30%, and the defense attribute of the summoned creature is increased by 20%.
Womar suit attributes: not activated
As expected, all the luck was concentrated on the lucky necklace, but it was a pity that it didn’t belong to the Taoist priest.
Open Properties Panel
Defense: 0-0 (+4-7)
Magical Defense: 5-9 (+2-4)
Reputation: 4
HP recovery speed: increased by 10%
Mana recovery speed: increased by 10%
The defensive attribute was not increased, but the magic defense was increased by 4-5!
The increased health and mana recovery speed makes this perpetual motion machine less dependent on potions.
"Use the Dungeon Escape Scroll."
After returning to Shabak, I found that the package was still empty and the name had not turned yellow yet. However, now that I have a teleportation ring, returning to the city is not a problem and it will be quick to run again.
I looked carefully at the drops from the following evil pincer worms, but didn't see anything particularly eye-catching.
First store the WoMa and premium equipment in the warehouse...
After dealing with (repairing) a round, I prepared to go to the dungeon again, put on a red name, and verify the refresh time of the evil pincer worm.
The more than 4 hours spent on the first round were mainly wasted on exploration. This time I must save time and head straight for the dark area.
However, before he could even enter the door, he received a reminder that it was lunch time. When he came back again, there were no monsters at the east entrance of the dungeon. It seemed that there were other visitors.
Using teleportation all the way, I soon arrived at the Youming Sanctuary and started dragging monsters towards the spawning point of the evil pincer worms. As expected, as expected, they still spawned at fixed points.
Youming Sanctuary→Horror Space→A Thread of Sky→Evil Forces→Legendary Tribe→Dark Zone→Between Life and Death→A Thread of Sky→Death Coffin.
A total of 12 evil claw worms were waiting for him, but the boss, the Dragon Toucher, was still reserved and did not see its figure...