Chapter 47: Very Cool Skill Combination
This dream doesn't make much sense. Even if the miss can trigger splash, it's impossible to drag cave maggots and poisonous spiders around the map, right?
Change the prepared equipment first before going to fight the monster.
"Equip to subdue demons."
"Equipped with sturdy gloves..."
"Check the equipment."
降魔:需要等级20,准确+1, 攻击+6-12,道术+1-3,重量20,持久力17/17
中型盔甲(男):需要等级16,防御+3-5,魔防+1-2,道术+0-1,重量12,持久力12/12。
White Tiger Tooth Necklace: requires Taoism 11, Luck +1, Magic Dodge 30%, Taoism 1-2, Weight 1, Durability 7/7
Hidden attribute: Luck attribute is activated, magic dodge is increased by 10%.
青铜头盔:需要等级10 防御+0-1 道术+0-1 重量4 持久力 8/8
小手镯:需要等级5 魔防+0-1 道术+0-1重量1 持久力 5/5
坚固手套:需要等级18,防御+0-2,攻击+0-1,道术+0-1,魔法+0-1,重量3,持久力8/8
(Switch the position of the poison amulet, the small bracelet is not heavy enough.)
玻璃戒指:需要等级7,道术+0-2,重量1,持久3/3
珍珠戒指:需要等级20,道术+0-2,重量1,持久力 5/5
小极品套装属性:攻击+1-1,魔法+1-1,道术+1-1,防御+1-1,魔防+1-1,血量增加10%,蓝量增加10%。
"Open the properties panel."
Character Name: Yamaha
Occupation: Taoist priest (+ attribute when equipped with poison talisman)
Rating: 20
Experience: 280/200 million
Defense: 0-0 (+4-7)
Magical Defense: 1-4 (+2-4)
Attack: 2-3 (+6-13)
Attribute description: +1-2 for upgrading, +1-1 for first kill of corpse king.
Taoism: 6-10 (+3-12)
属性说明:升级+1-2,骷髅精灵首杀+1-2、叠加+2-3,沃玛卫士首杀+2-3。
Accuracy: 14 (+1)
Attribute description: Initial attribute +5, third-level mental combat method +8, first kill of corpse king +1.
Agility: 23
Attribute description: Initial attribute 18 points, Skeleton Elf’s first kill +1, stacking +2, Womar Guard’s first kill +2.
HP: 131 (+13)
Mana: 123 (+12)
Backpack weight: 150
Wearing weight: 23
Wrist strength: 22
Magic dodge: 20% (+30%+10%)
Poison avoidance: 100%
Luck: 1 (+1)
It’s a pity that I haven’t been able to get a top-grade pearl ring. In order to hide its attributes, I can only continue wearing the glass ring.
The bracelet is also rather bad, actually it’s because the level is not high enough, I can’t wear it even if I earned it.
Even though the experience requirement has been raised to 200 million, after gaining invisibility, these are minor problems and he can roam freely in most maps.
20级就可以把施毒术升到3级,之后每2秒就能扣5点血,持续38秒,不被感染的绿毒就能造成95点伤害。
With the current poison hiding technique, the way of fighting monsters can become a little wilder.
Our current location is not far from the WoMa Guard refresh point in the lower right corner. There are a lot of monsters hidden in the passage ahead, so let's test the waters with them first.
"Switch the mutant skeleton to rest mode."
"Use poison."
"Use poison."
......
Throwing as you walk, you are not afraid of being surrounded now, you can solve it with just one poison hiding technique.
-4
"Poison Hidden Technique."
First cast Healing (Poison) on the Dark Warrior. After level 20, there is about a 30% chance of making it fall back. You just need to add green poison to it.
Slightly affect their archery frequency, but keep it below 5. If it exceeds , you have to hide and stop, and wait until they die before continuing to pull.
When poison reaches level 3, combined with healing (poison), it can cause 38 points of damage in 171 seconds, while the dark warrior has only 165 total health points.
Although the poison spell has not yet reached the third level, the infection of the green poison will leave them with nowhere to escape, not to mention the continuous damage of the healing spell (poison)!
Being slowed down by the dark warrior actually makes it easier to gather monsters.
In this way, he brought dozens of WoMa monsters infected with green poison and joined up with the densely packed monsters at the bottom of the dead corner.
-3
-5
The dark warrior hiding in the monster pile began to make his presence felt.
"Use sun water."
"Poison Hidden Technique."
"Poisoning."
If you want to cast poison spells, just throw them at the monster pile on the opposite side. Throw a few more and wait for them to slowly be infected. The rest is to replenish the poison and cast multiple healing spells (poison) on the ones you don't like.
The monsters that followed over have begun to turn into experience points. These small monsters, including those that were poisoned to death before they could catch up, can only be treated as if they did not drop anything, since you can't pick them up anyway.
The second level of poison spell only requires 3 magic points, and after it is upgraded to level 3, it only requires 4 points. Use a bottle of sun water to replenish blood, and you can cast poison spells more than ten times.
Apart from the consumption of solar water, the bulk of the money is still the gray medicine powder. After all, the poison concealment technique also relies on this thing, so I have to save more when I go back.
So as long as there is a place to come out, you have to go back and pick up the sun water. You can't be lazy because you have to sell it in addition to drinking it.
There will be many places that will need game coins in the future. According to the current trend, the material for gray powder will be a bottomless pit.
Just pick up potions to replenish the poison, and when it's almost done, throw a few more healing spells (poison) to quickly complete the final harvest.
There are still a lot of magic potions (medium quantity) on the ground, and you can easily replenish your supply by picking up a few bottles.
After the speed of clearing monsters was improved, I was too lazy to look at the jewelry dropped by monsters except for glass and pearls, as I didn't want to waste precious time.
We still need to take a look at Jianjia. Did he kill one or two people after he became a red name just now?
After it turns yellow, you have to go to the Palace of the Corpse King. You must get the stacked rewards first. If you delay, the variables will become greater and greater.
This time he had to go back a bit, because the Womar Guards in the other passage were waiting for him! He could also kill the low-health monsters on the road.
The Gawoma Guard has also become simple to deal with. Just drag it and fight the monsters together. You just need to add an additional self-healing spell (poison) to it.
After successfully becoming invisible, the dark warrior in the monster pile will help increase the damage. When your magic is higher, the rebound damage will be even better.
+1200 experience
It is still a bit inconvenient when there is a Womar Guard. You have to wait for it to die before you can run out to pick up the Sun Water. If there are good things, you can go over and pick them up in stealth. Now the skeleton has fallen out of favor.
Soul Breaker: Required level 20, attack +8-11, accuracy +2, weight 18, endurance 7/11.
This weapon adds a little more attack, which is a big gain.
The Soul-Breaking's attacks are relatively even, and coupled with its natural accuracy, it is a good melee weapon before Ling Shuang comes out.
With this little gem, you won't lose health or mana when switching to backup weapons, but your chances of getting in close combat will become fewer and fewer.
"Use random teleport."
......
Now it’s the same no matter where you randomly go. After becoming invisible, use poison to slowly gather the monsters together, and then beat them one by one.
After arriving at the route leading to the third floor, I did not continue to use random, but instead started clearing the entrance to the second-down-third floor.
With such abundant potions, it would be a shame not to try the Womar Cult Master...