Chapter 39 Chaotic Mining Area

Maps are never enough, and players have never stopped exploring the known maps.

Even high-level maps such as the WoMa Temple, Death Canyon, and Stone Tomb Cave swallowed up all the teams that entered.

There were also those who were stuck in cave maps and forgot to bring the dungeon escape scroll. They didn't find a way back until the candles ran out.

If you are lucky, you can pick up the return scroll dropped by the cave bats. If you are unlucky, you can only wait for a kind person to either sell you a return scroll or give you a free return scroll.

There were also some unlucky souls who got lost in Bichi, Womar Forest, Viper Valley, and Mengzhong. When their candles ran out, they could only wait until dawn and find their way back to the safe zone based on the coordinates.

The first wave of old players have experienced this once, and they are very skilled in this process.

There were players at the two doors of Channel 4 from time to time, and there were even 5-6 players at the same time.

At this time, others generally won't care about the color of his name and will directly attack him. When his name is red, he can only run away first, otherwise he won't be able to turn yellow.

It has been tested that if you don't continue to kill people when you are red, it will turn yellow in about an hour;

If you continue to kill after turning red, the first one will take 3 hours to turn yellow, and the second one will take 7 hours!

The penalty time is cumulative and doubled, and now I still have to stay in Bi Qi for a while, so I have to be timid.

As for other situations, as long as others take action, they must all be sent away.

There are some benefits to these people coming. They can help with supplies of random items and potions. The map is too small and they can't rob many monsters.

I just accidentally killed another one, so I won’t fight on this level for now. I went through the door in the middle of the map and came to the B2 level of the mining area.

Because the goblins were cleaning up, I didn't see many monsters after entering the door. I used the skeleton to block the zombies that were about to come over and thought about how to go now.

The door not far ahead is also called "Bridge" on the map. I played it less frequently and my memory of it is a little fuzzy, but I vaguely remember that it leads to the mineral recycling station.

At the beginning of the original version, there are 4 places to enter the Corpse King's Palace, namely:

148.88 at the entrance of the abandoned mine, 138.108 in the eastern part of the abandoned mine area, 60.133 in the southern part of the abandoned mine and 107.182 on the first floor of the mining area.

Then I definitely can't go to the mineral recycling station, which leads to the southern part of the abandoned mine. To be safe, I started running towards the farthest door.

The products of zombies these days are really hard to describe. I haven’t seen any top-quality equipment, and there is not even any Hellfire in the skill book.

Only the junk weapons that dropped can be used as backup, which makes a significant contribution to the upgrade to level 19.

After running for a while, I encountered a group of fairies. Their names all changed color. After asking, I found out that there were players coming here from time to time. In order to have the map alone, I had to clear them out.

When he entered the map "Bridge", he was greeted by a crowd of zombies. The little fairies had also tried this map before, but after the whole group was wiped out, they never dared to come in again.

"Equip the amulet."

"Summon a Skeleton."

Thinking that I needed to level up my skills, I didn't give it any status, and started adding colors and status to the zombies nearby.

I'm already familiar with the strength of the monsters in Connection Channel 4, and now with the help of skeletons to attract targets, I can easily gain a foothold.

After level 19, the mental warfare method can be upgraded to level 3, which can increase accuracy by 3 points and trigger double accuracy by 30%. This will be of great help in close combat against monsters in the future, so it must be arranged as soon as possible.

After more than 20 minutes, he hacked his way to the next door. He always felt that something was wrong with the map, and after entering the door, he encountered the Corpse King.

You don’t need to look at the map to know that you have run in the wrong direction. The zombies will not spawn in the eastern part of the mining area!

Now that you have encountered it, just get rid of it.

"Summon a Skeleton."

Apart from the zombie king, other zombies are unavoidable in this kind of place. There are more than a dozen of them surrounding here!

There are three zombies in his current position that can attack him at the same time, but the summoned skeletons are stuck in one position and are pulled to the middle one by the taunt skill.

So you only need to cast healing magic on the one on the edge, and the only attacks from the electric zombies will be negligible.

At this time, you can give the skeleton three states so that it can last longer.

The green poison on the skeleton will also infect the zombie. Except for the zombie that is forced to taunt, other attacks around it will stop. The zombies that have no way to go around can only stay where they are.

First dye the corpse king with color, and after its blood is deducted, follow up with healing magic (poison).

The new skill Soul Poison Talisman is finally starting to work. In addition to the 8-17 points of damage each time, you can also see the occasional backward pause.

A level 40 Wild Corpse King with 500 health points can be killed in a maximum of one minute based on the current output strength.

So when its health drops to 103, stop using other skills, use green poison to slowly deplete its health, and focus on clearing out the surrounding zombies.

The final situation was similar to that of the Skeleton Elves. The harvest was completed quickly, but the only item dropped besides the potion was a book on teleportation.

This is also the main reason why he doesn't love the Wild Corpse King.

After looking back, he saw a lot of zombies spawned on the "bridge". He was completely out of mood at this point, so he chose to go around it if possible, and if he couldn't, he would use the skeleton to block it and returned to the second floor of the mining area as quickly as possible.

As soon as we reached the first open area, we encountered a gang of goblins killing people:

The little fairy was using healing magic on the two warrior siblings, the kind that really restored their health, while the two mage sisters were using fireball magic to focus on the enemy mages in the back row.

Judging from the debris dropped on the ground, they have killed more than two enemy players.

When the last enemy wizard fell to the ground, the warriors and Taoist priests who were in confrontation immediately disappeared.

From the way they played, we could tell that the main reason for their victory was due to the Lich King, otherwise they would not have been able to completely defeat their opponents with similar damage.

(The early solar water is the same as the plug-in.)

He first expressed encouragement for their victory and mentioned the red-named player's guess, which scared the two mage girls so much that their faces changed immediately.

When fighting in a group, the one who kills the most is definitely the mage, and they all focus their fire on killing the mage first. As long as they don't hold on to the death, the warriors and Taoist priests will run away after the mage dies.

Now we can only reassure them that there will be new maps for red names. I really didn’t expect that all these guys chose to log off!

Helplessly, he hadn't taken a few steps when he received a communication request from the goblin:

"Brother Ya, we have all been sent to Mengzhong Province!"

"That's Hongming Village. You can get supplies from the vendor there, but they're a little expensive. You can buy torches from him."

"Found it, where is the new map?"

"You guys run first, coordinates 673:330, there are monsters to fight on the way."

......

The Xiangshi Tomb was of little significance to him, and when he first learned that there was no corpse king inside, he planned to provide it to them for upgrading.

With this map, he won't have to bother looking for maps for a long time. After all, the wild boar monsters on the 2nd and 3rd floors are good resources even when they reach level 30.

As soon as I ran to two nearby cave entrances, I saw three players rushing out of the caves.

Looking at this lone Huang Ming and the skeleton holding a small axe next to him, they knew they were not easy to deal with, so they immediately leaned over to the side. One of the players bravely said:

"There's someone blocking the door."

He selected a weapon with a durability of 1 from the bag, threw it to him to express his gratitude, and then stepped into the "Bridge" map.

There can't be too many people surrounding the point now. After entering, I saw two warriors slashing from the left and right, and two mages in the distance throwing fireballs.

After paying attention to the positioning, he returned to the B2 floor when he was not pushed back, and repeated it several times before he successfully used the green poison on one of the warriors.

After waiting for a few seconds and going in again, the only person blocking the door who was not infected was the mage in the distance.

I started using Healing (Poison) in the same way. With the harassment from the green poison, it only took two turns before one of the players was killed.

It became easier after that. After all the melee fighters were killed, the guys blocking the door all ran away.

The information of the players guarding the point inside is interconnected. Those who meet on the road or those who are guarding another gate will all choose to play randomly when they see him.

Just as he was about to enter the door, he happened to meet a player coming from the eastern part of the mining area. When he saw that he was the only one there, he just froze in place.

These players came to rush the point and had no plans to take action at the moment, so I signaled to them that I was going to go over. At this time, the players who were originally on the "Bridge" map also began to gather.

When I saw the gray names of those who were poisoned, I threw Healing (Poison) over there. After I threw two, all the gathered players used Random.

When he looked back, he found that more players were entering the platform, but they made way for him at the door.

Worried about a scam, he checked the package and found that 579 bottles of powerful sun water and two return scrolls were still there. After confirming that there was no problem, he entered the eastern mining area.

The players who were guarding the point had already given up their positions. Some of them were confused as to why they didn't use a sneak attack when they had such a good opportunity. It was such a waste.

After that, I went to the coordinates 138.108, but I didn't encounter any players. The bald zombies nearby had been killed, and the hole where they crawled out...