Chapter 140 Tianzun Set

After Shura's Blade's luck +10 and curse +10, new additional attributes are triggered.

If we understand it in terms of luck and curse, his current attack damage is random, either the lower limit or the upper limit.

If your luck is above +9, you don't need a necklace at all, so the best time to use Shura's Blade is to wear a full set of Crimson Moon jewelry!

Emmmm, it’s a pity that the Tianzun set also needs to be equipped with two bracelets, otherwise it would be extremely powerful!

However, there was one thing that made him unsure. After killing a player, would the curse value generated deduct the lucky attribute of Shura's Blade?

For other weapons, the luck is not added to 10, so the answers obtained from the test may not be accurate.

In the future, when you go to the Centipede Cave, WoMa Temple, or the Unknown Dark Hall, where there may be other players' maps, you must bring a spare weapon to cushion the curse.

There is no need to go to maps like the 6th floor of Zuma Temple and Red Moon Canyon where he is the only one there.

"Equip the Shura Blade."

"Poison Hidden Technique."

"Healing"*6

From the damage of either 68 or 86 on the monster's head, he knew without any calculation that this weapon was just as he thought after the luck +10 and curse +10.

"Equip the Wuji Stick."

Once the weapons are changed, the damage will exceed 100. This scene is really spectacular.

"Green Shield."

"Poisoning."

……

The method of clearing monsters has not changed. Just gather all the monsters that can be pulled nearby together.

In order not to waste time, poison spells and green magic shields will be cast one by one while dragging monsters.

After gathering together, it is time for Gatling to harvest the damage.

Because of the poison invisibility technique, you have to wait until all the monsters are completely cleared before you can start picking up the top-quality equipment on the ground.

If we were to compare the speed of clearing monsters at two points in time, there wouldn't be much difference in the few minutes of picking out equipment.

The first ones used are Green Magic Shield and Green Poison. They are also regular combination skills. No matter whether they are clearing small monsters or pushing BOSS, they must be thrown if possible.

The third-level Green Magic Shield has nothing to do with the player's Taoism. After adding the BUFF to these level 40+ Zuma monsters, they will lose 7 points of health every two seconds.

As for the poison spell, last night it deducted 11 points of blood every two seconds, and now it deducts 15 points of blood every two seconds.

Roughly speaking, these ordinary Zuma monsters with health not exceeding 400 could last 44 seconds last night, but can only last 36 seconds today.

In less than a minute, before the monsters nearby could gather together, the ordinary monsters at the beginning began to die.

Strictly speaking, the difference between the two continuous skills in the same amount of time is 72 points of damage.

When this amount of damage is added up to the end, it will feel like the Gatling gun's monster-clearing speed is more than twice as fast as last night.

After noting down the game time, I followed last night's pace and cleared all the way to the seventh floor, the third level of the Hierophant's House. I found that I was about 5 or 6 minutes faster than before.

I ran two more times afterwards, and because the top-grade Zuma monster had not yet refreshed, it only took me more than ten minutes to complete a round.

Gradually, I also figured out the refresh rules of Zuma Temple:

Ordinary Zuma refreshes every 15-30 minutes, and the three types of top-grade Zuma refresh every 45-60 minutes. What he didn't expect was that the refresh interval of Captain Zuma was 4 hours!

Is there some unknown secret hidden here?

At four o'clock in the afternoon, Captain Zuma gave an ordinary demon bell.

30 minutes later, Lin Hao was already standing inside the Zuma leader's house.

After casting green poison on a few horn flies, he suddenly cast healing magic on himself.

After taking a bottle of powerful golden healing medicine, he strolled to the stone pillar where the Zuma leader was squatting.

"Poison Hidden Technique."

-101 * 7

-101 * 8

-101 * 9

-101 * 6

+3500 experience.

System prompt: Deep inside the Zuma Temple...

System prompt: Reputation value...

Well, there are only two system prompts. The reward for cumulative kills is the BOSS illustration.

"The Mind Bracelet was discovered."

"The power ring has been discovered."

"The magic shield has been discovered."

"The bone jade scepter was discovered."

"Zuma's head has been found."

"Key No. 3-10..."

"Blessed oil..."

……

The drops look good, but they are actually just average. All four Zumas are ordinary.

After understanding the refresh rules, the corresponding monster clearing methods must also keep up.

If the return scroll does not drop, just "get stuck" back to the Red Name Village and only deal with the small top-quality items placed in the guild warehouse to quickly free up space in your backpack.

Then, he teleported to the fifth floor of Zuma with the unprocessed equipment and quickly cleared the last four floors without the top-grade Zuma.

It is difficult for ordinary monsters to drop top-quality equipment. In this wave, except for a few specific pieces of equipment, I will not pick up the others.

So it takes 20 minutes to clear a round, which actually means putting on the green magic shield and poisoning at the same time. If you are in the mood, you can teleport back to the monster pile you have defeated and pick up equipment. If you are not in the mood, you can continue to clear monsters.

After a round of detoxification, the experience gained is not much less than when doing a big refresh.

This will give you enough time to deal with the equipment in your backpack that has not been processed yet.

After calculating the experience gained in these few hours, on average I can make around 20 per hour.

You wouldn’t know until you calculated it. Once you calculated it, you would be shocked. This Taoist priest can burn a pig faster than a mage with unlimited firepower?

Emmmm, there is nothing to compare, he is not a regular Taoist priest.

"Open the properties panel."

To reach level 29, I need more than 600 million experience points, which will take about three days. I just hope that the upgrade from 29 to 30 is not too abnormal.

----Dividing line----

It was past 6 o'clock in the evening and Nalan had not returned yet. After having dinner with the three little ones, he returned to the game.

I opened the Treasure Pavilion and took out today's transaction volume: 4 gold, 1341 silver, and 6944 bronze.

A system prompt also popped up in the information box:

"The tax revenue of the small shop has met the upgrade conditions and has now been upgraded to a third-level small shop..."

He is not very interested in whether the store is upgraded or not. Now he just wants to know whether anyone has put up the blessing oil.

In addition to the security category index, the Treasure Pavilion also has precise search. Since he doesn't want to waste time, he will definitely choose the latter.

More than 100 bottles of blessed oil popped up in the search interface. After sorting them from low to high according to price, all those below 2 silver were bought immediately.

After dealing with the matter of the blessed oil, he ran to the Daylight Gate from the Road of No Return.

20 experience points in an hour is really cool, but it is consumed so quickly!

After turning all the remaining game coins into a large amount of gray powder, they began to teleport into the secret passage in the valley.

At 8.15: in the evening, the Red Moon Demon threw out the last ring of Tianzun's set.

天尊套装属性6/6:道术20-20,防御8-8,魔防10-10。

System prompt: Active enhancement skill has been activated: Tianzun, special status "Daoxuan" has taken effect.

System prompt: The additional attributes of jewelry have been merged and changed.

System prompts: HP limit increased by 30%, mana limit increased by 35%, skill power increased by 100%, summons' attack, defense, and HP doubled;

Magic upper limit +22, backward suppression +6, agility +3, critical strike +2, shield breaking +1.

System prompt: The critical strike rule has taken effect. The current critical strike rate trigger rate is 30%. Once triggered, normal attacks will be changed to critical strike damage. The current critical strike damage multiplier is 1.3.

Tianzun LV1: Within 10 seconds after use, movement speed increases by 100% and health recovery speed increases by 100%.

Daoxuan: ...