Chapter 95: Dragon Slaying

"Check the dragon-slaying attributes."

屠龙:需要等级34,攻击5-35,重量99,持久力17/33。

Additional attributes: The time of the backward attack is doubled, the fire damage is doubled, and the target's defense is ignored.

Magic weapon features:

1. Can replace the weapon parts of (Woma, Zuma, Red Moon) suits. After activation, the attack limit will be increased by 3, 5, 10 points.

2. When equipped with a Zuma-level suit or above, there is a 10% chance of triggering the special state of "retreat, retreat, retreat". The triggering probability is doubled with the Red Moon suit.

(Back, Back, Back: When a normal attack causes a backward move, trigger the target to take a step back.)

Aren't there three words for retreat? Why did you only take one step back?

It really is worthy of being a warrior's magical skill. Taking a step back is just the right position for assassination. After holding back his rage, he can get close and brutal. It's a pity that he is not a warrior.

Moreover, the weight of the dragon slayer is too abnormal. If you want to use it to experience the pleasure of cutting flesh with every stroke, it is not something that can be solved by a magic ring (overload).

The power ring only doubles the wrist strength, wearing weight and backpack weight, but does not ignore their weight.

If you want to wear the power ring to slay dragons, you must at least raise your level to level 40.

But at this time, there is no problem for the warrior Zuma wearing a suit.

But in the current version, I don’t know which BOSS has a chance to drop the Divine Power Ring. I’m very curious about what its additional attributes are now.

Because the exclusive rings of the three professions, the mage's fire ring and the Taoist priest's defense ring, have been displayed.

In the old version of Legend, there are a total of eight special rings.

Among them, the resurrection ring, protection ring, and paralysis ring are special combat rings.

The invisibility ring and teleportation ring are the best auxiliary rings.

The flame ring, defense ring and the final divine power (overload) ring are all functional rings with relatively low presence.

According to his guess, if a warrior also has an exclusive special ring, the divine power ring has the greatest hope.

He retracted his thoughts that were flying farther and farther away, and took another look at the additional attributes of the Dragon Slayer, and his desire for the Overlord's Blade became even greater.

I hope the evil centipede can be more sensible and have the same drop rate as the Taoist's magic weapon.

Then I turned my attention to the useless equipment in the old version of Legend.

龙骨盔:需要等级35,防御力5-6,攻击0-1,重量3,持久力5/10。

Additional attributes: Defense increased by 2-2, with a 1% chance of triggering absolute defense.

Set attributes 1/8: Not activated.

This thing is also a small top-notch item that adds 1 to the attack.

The additional attributes granted are also good, but the probability is a bit low. If the suit effect is a little stronger, it can get rid of the synonym of "useless equipment".

The biggest problem is the equipment requirements. I've already reached level 35. Isn't it better to wear the Zuma suit? Why wear the dragon bone suit with low attributes?

However, the clothes and bracelets of the dragon bone suit also have high defense. If it were someone else, they could get a set and put it on, plus the skill effect of "Blood Burning Technique", their attack power should not be low.

It is the additional attribute "Absolute Defense". The 1% triggering probability is too low. If you are unlucky, it will not be triggered even if you are hacked to death.

I just don’t know what additional attributes the other parts have. The attributes of the eight-piece set shouldn’t be too bad, right?

Of the three items left, the most promising gem is definitely the necklace, so I have to save it for last. I turned my attention to the most useless trash ring.

Moral Ring: Required level 23, poison avoidance +20%, poison recovery +20%, Taoism 1-3, weight 1, endurance 2/5.

Hidden attributes: (Avoid poison fog) Agility +2, (Poisoning recovery) Health recovery increased by 20%.

Oh no! This is really the end, even though this hidden attribute is also very explosive, just like the luck of the necklace, it triggers a pretty good hidden attribute.

But once this great item with 5 points added came out, the chances of the remaining two items being great items were reduced to the lowest.

It seems that this ring was also a top-grade item before, so why didn't it trigger the hidden attribute? What the hell is this hidden setting?

Agility +2 didn't have much effect on him. After putting it aside, he looked at the grid next to him with despair, at the Womar-grade white tuxedo.

灵魂战衣(男):防御3-6,魔防3-3,攻击0-2,道术0-2,重量15,持久力7/20

Additional attributes: Slightly

Wow, it's actually a top-grade item with two more attack points! This guy was willing to be slapped in the face.

But the top-quality properties of this piece of clothing mean that he wants to go back to the chopping path?

There was definitely no hope for the last lantern necklace, so I glanced at it, risking getting slapped in the face again.

After just one look at it, he threw it out with a look of disgust and threw it into the poison circle.

After looking at the equipment, I closed the backpack and was about to see how many attribute points I would be rewarded for killing the evil centipede for the first time.

Then I saw the little white guys around who were eager to try and were about to gather around.

"Change weapons - Wuji stick."

……

He changed into a full set of Taoist equipment, except for the top-quality tuxedo he had just obtained.

When using poison, this piece of clothing is of no use. The key is that its durability is only 7 points. Don't let it run out while you're fighting.

System prompt: Your attributes have returned to normal.

When you see this prompt, you know that the duration of "Blood Burning Technique" has ended.

"Poison Hidden Technique."

"View properties."

Defense: 11-17 (4-5)

Magical Defense: 13-19 (3-4)

Attack: 25-40 (3-4)

Taoism: 33-71 (4-5)

Accurate: 30 (3)

Agility: 40 (4)

HP recovery speed: +45% (+30%)

Mana recovery speed: +35% (+20%)

(The value in brackets is the first kill reward of the evil centipede.)

Now we have the "Blood Burning Technique", which rewards defensive attributes, and ultimately improves damage attributes. If you calculate it this way, it's quite a lot.

I have to sigh, he is truly worthy of being the elder of the Dragon God!

It's just that for such a powerful BOSS, it's fine if there's no magic evasion, but poison is the innate attribute of the evil centipede, right? Can't we give out some bonus of poison damage?

It didn't give anything, the health recovery is of no use at all, I have to give a bad review!

At this time, other players heard the announcement of his first kill, especially "Gao Wan" who joined "Falling Star".

They couldn't ask in the guild chat, so they could only discuss where the BOSS was and what it might drop in their respective team chat channels...