Chapter 66 Big Dress Up
"30 minutes before the BOSS is killed, there are no other players on the map, and the cumulative number of Zuma Cult Master's single kills +1."
System prompt: The Zuma leader deep in the Zuma Temple has been killed by the player, and the spoils are scattered all over the ground.
+2 Reputation
"Titan Ring Found."
"The demon bell has been discovered."
"The Soul Suit (Female) was discovered."
"The Dragon Ring was discovered."
"The bone jade scepter was discovered."
"A powerful magic potion..."
This shipment is very powerful, two pieces of Zuma equipment, a Zuma weapon and a Woma piece of clothing. The Dragon Ring is too low-profile to be noticed.
骨玉权杖:需要等级35,攻击+6-12,魔法+2-6,重量20,持久11/18。
Additional attributes: Magic shield duration +30%, attack speed +30%, health recovery +20%
Zuma Suit: Not activated.
Soul Armor (Female): Required Level 22, Defense 3-7, Magic Defense 3-3, Attack 0-1, Taoism 0-3, Weight 15, Durability 10/20,
Additional attributes: The invisibility time is extended by 30%, and the defense attribute of the summoned creature is increased by 20%.
Womar suit attributes: not activated
泰坦戒指:需要道术24,道术2-6,重量3,持久力5/5。
Additional attributes: Poison spell strength +30%, summoned creature attack +20%.
Zuma suit attributes: Not activated
Demon Bell: Requires 27 magic, accuracy +2, magic +0-7, weight 1, endurance 2/6
Additional attributes: Tempt pet loyalty time +30%, non-fire skill damage +20%
Zuma suit attributes: Not activated
The white dragon ring isn't anything special, but this wave of harvest is still pretty good, as I've got two magical weapons.
"Use the Dungeon Escape Scroll."
It is necessary to change a set of equipment. The extra 10% of health and mana makes this top-grade set seem a bit useless compared with the higher Taoist magic.
After struggling for about a minute.
"Check the equipment."
降魔:需要等级20,准确+1, 攻击+6-12,道术+1-3,重量20,持久力17/17
中型盔甲(男):需要等级16,防御+3-5,魔防+1-2,道术+0-1,重量12,持久力12/12。
青铜头盔:需要等级10,防御+0-1 道术+0-1,重量4,持久力 8/8
天珠项链:需要道术22,道术1-5,重量1,持久力7/7。
Hidden attribute: summoned creature attack +30%.
Womar suit: 3/7 to be activated
道士手镯:需要等级19,防御+0-1,道术+0-3,重量1,持久力7/7。
(Switch the position of the poison talisman, and it will not be counted when calculating the equipment magic.)
三眼手镯:需要道术22,防御+1-1,道术+1-4,重量1,持久力7/7。
Hidden attribute: Increases the duration of continuous skills by 30%.
Womar suit: 3/7 to be activated
泰坦戒指:需要道术24,道术+2-6,重量3,持久力5/5。
Additional attributes: Poison spell strength +30%, summoned creature attack +20%.
Zuma suit attributes: Not activated
铂金戒指:需要道术17,道术+0-4,重量1,持久力5/5。
Hidden Attribute: Increases the healing amount of recovery skills by 30%.
Womar suit: 3/7 to be activated
System prompt: The summoned creature's attack attribute conflicts, the final gain is: +30%
View Properties Panel
Character Name: Yamaha
Occupation: Taoist priest (attribute when equipped with poison talisman)
Rating: 21
Experience: /240 million
Defense: 0-1 (+4-7)
Attribute Description: Evil Viper First Kill +0-1
Magical Defense: 6-10 (+1-2)
Attribute description: Upgrade +2-5, Dragon God first kill +4-5,
Attack: 7-9 (+6-12)
属性说明:升级+2-3,尸王首杀+1-1,邪恶钳虫首杀+1-2,白野猪首杀+2-2,邪恶毒蛇首杀+1-1,
Taoism: 17-24 (+5-24)
属性说明:升级+2-3,骷髅精灵首杀+1-2、叠加+2-3,沃玛卫士首杀+2-3,沃玛教主首杀+4-5,邪恶毒蛇首杀+1-2,祖玛教主首杀+5-6。
Accuracy: 18 (+1)
Attribute description: Initial attribute +5, third-level mental force +8, first kill of corpse king +1, first kill of evil claw worm +1, first kill of white wild boar +2, first kill of evil venomous snake +1,
Agility: 33
Attribute description: Initial attribute 18 points, Skeleton Elf first kill +1, superposition +2, Womar Guard first kill +2, Womar Cult Master first kill +4, Evil Viper first kill +1, Zuma Cult Master first kill +5,
Health: 140
Mana: 134
Magic dodge: 20% (+30%+10%)
Poison avoidance: 100%
Luck: 1
Attribute Description: Initial attribute +1
Reputation: 13
属性说明:沃玛教主(2+1),触龙神(2+1),祖玛教主(5+2)
HP recovery speed: +10%
Attribute Description: Dragon God's first kill +10%
Mana recovery speed: +10%
Attribute Description: Dragon God's first kill +10%
Seeing that the top experience requirement doubled again, I became indifferent and just started complaining that this Zuma Temple was really not suitable for upgrading.
I played two rounds of 7-level maps 14, and , which took more than four hours in total, but I didn't even get experience points.
The current average Taoist magic power is 35 points, and the single damage of the green poison of the third-level poison spell has reached 9 points after adding the buff.
If the duration is increased only once, it will be 77 seconds, and it will eventually cause 347 points of damage.
If the Titan Ring buff also includes a duration, it would be about 100 seconds and would deal 450 damage.
If it is really a double BUF, there is no problem for the Stone Tomb to become the new upgrade map, and a healing spell can solve the problem for a small elite with 500 health.
However, the most important thing right now is not to fight monsters to level up, but to go to the unknown dark temple that I have wanted to go to for a long time. There is also a Zuma leader and a large number of Woma leaders in it.
If the fake WoMa leader is also counted in the cumulative kill count, then it will only take more than one round to get its reward. There are also quite a few zombie kings, pincer worms and little whites.
Such a precious land cannot be left lying around gathering dust. It is not too difficult to open the Old Legend map. For him who is now far ahead, it is definitely better to enter the map as soon as possible.
The number of players in Mengzhong Province is also increasing. Among the three major maps, the Zuma Temple map is relatively difficult to find, and only the first two levels can be played now.
Players who know the route will definitely not invite too many people over.
The challenge of the Pig Cave is too great. If all the output is given to the mage, the cost-effectiveness will be too low.
Centipede Cave has become the most popular map in Mengzhong Province.
As for the connecting passages that house massive amounts of monsters, teams break in every day. It’s not that no one has told them how dangerous it is inside, but the main reason is that they just don’t believe in it.
Therefore, the players who were cleared out basically brought it upon themselves. Only the new teams that came here by themselves could have entered by mistake.
More and more players gathered and occupied not only the east dungeon, but also the west dungeon on the left and the north dungeon on the right. Sporadic teams of players also began to appear in the two adjacent maps.
Don’t ask where the game coins come from. As long as the profits are high enough, even a general can be brought down. So what does mining day and night matter?